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Glass Distortion
The Glass Distortion node applies a filter that distorts the image according to an input Texture image.

Inputs and Outputs
Inputs:
Image (Image): The input image.Texture (Image): The texture image.Center (Vector 2): The center point of the distortion.Scale (Float): The scale of the distortion.
Outputs:
Output (Image): The output image.
Example
Here is a small example of this node in action:
