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Glass Distortion ​

The Glass Distortion node applies a filter that distorts the image according to an input Texture image.

Inputs and Outputs ​

Inputs:

  • Image (Image): The input image.
  • Texture (Image): The texture image.
  • Center (Vector 2): The center point of the distortion.
  • Scale (Float): The scale of the distortion.

Outputs:

  • Output (Image): The output image.

Example ​

Here is a small example of this node in action: